VFX Voice

The award-winning definitive authority on all things visual effects in the world of film, TV, gaming, virtual reality, commercials, theme parks, and other new media.

Winner of three prestigious Folio Awards for excellence in publishing.

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VFX Voice – the magazine of the Visual Effects Society

Every key participant in the global visual effects industry is reading the VFX Voice—artists, technologists, model makers, educators, studio executives, supervisors, PR/marketing specialists and producers, and VES’ over 40 members in more than 40 countries worldwide who contribute to all areas of entertainment.

In addition, VFX Voice is read by key members and decision makers of the global entertainment business including executives in the following areas: film and studios, independent production companies, visual effects facilities, commercials creation and production, music video creators, tech and tools hardware and software manufacturers, video game companies, virtual reality companies, and more.

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Welcome to the Spring 2026 issue of VFX Voice!
14 April 2026
Executive Note
Welcome to the Spring 2026 issue of VFX Voice!
Welcome to the Spring 2026 issue of VFX Voice!
DIGITAL DOMAIN RUNS RAMPANT WITH SKELETON MAN FOR IT: WELCOME TO DERRY
27 January 2026
Exclusives, Television/ Streaming
DIGITAL DOMAIN RUNS RAMPANT WITH SKELETON MAN FOR IT: WELCOME TO DERRY
Digital Domain brings Skeleton Man to life in It: Welcome to Derry, blending Gen Man 2.0 tech, contortionist movement, and chilling realism to transform a frail performer into pure nightmare fuel.