VFX Voice

The award-winning definitive authority on all things visual effects in the world of film, TV, gaming, virtual reality, commercials, theme parks, and other new media.

Winner of three prestigious Folio Awards for excellence in publishing.

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2026 OSCAR CONTENDERS BLEND THE STORYTELLING POWERS OF PRACTICAL AND DIGITAL EFFECTS

By BARBARA ROBERTSON Director James Gunn wanted to create a new version of Superman, not a sequel or prequel, one that was closer to the spirit of the comic books. (Image courtesy of Warner Bros. Pictures) This year’s Best Visual Effects Oscar contenders display a full range of visual effects from invisible effects supporting dramatic [...]

WHAT IT TAKES FOR SMALLER VFX STUDIOS TO SURVIVE – AND THRIVE

By TREVOR HOGG Being involved in different industries causes a cross-pollination of ideas and techniques for the Territory Group, which contributed effects to Atlas (2024). (Image courtesy of Territory Group and Netflix) Juggernauts like DNEG and Framestore are not impervious to the volatility of the visual effects marketplace, as demonstrated by the dissolution of Technicolor, [...]

PHOTOGRAPHERS SHOWCASE: WORLD’S-EYE VIEW

VES Members are artists with an eye for composition, beauty and light and shadow, both within the field of visual effects and as fine artists. The World’s-Eye View celebrates the creative spirit that unites our community by sharing original photographs created by our members and showcasing their unique views and personal approaches to the art [...]

GIVING FRANKENSTEIN THE SPARK OF LIFE

By TREVOR HOGG Images courtesy of Netflix. Victor Frankenstein (Oscar Isaac) visits the aftermath of a battle with a shopping list of body parts. Frankenstein has long been a passion project for Guillermo del Toro, which is not surprising as he has mastered the art of creating a beautiful, grotesque Gothic aesthetic and has a [...]

DECODING THE EPIC SUCCESS OF TIM SWEENEY

By TREVOR HOGG Images courtesy of Tim Sweeney and Epic Games. Tim Sweeney, Founder & CEO, Epic Games A narrative trademark of the Amblin Entertainment movies from the 1980s was a group of adolescences riding around town on bikes toward their next adventure. Such was the childhood of Tim Sweeney in Potomac, Maryland, who would go [...]

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Welcome to the Winter 2026 issue of VFX Voice!
06 January 2026
Executive Note
Welcome to the Winter 2026 issue of VFX Voice!
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